The game's turn-based "combat" system challenges you to carefully time blown kisses as you charge a courage meter that ...
"There's nothing concrete," Alistair McFarlane, Facepunch's director and COO, tells us. But the studio has been "talking to people", including "big-name companies" and it's "definitely had an interest ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results