Before Starfield, before Skyrim, before Fallout 3 and Oblivion, before your parents even knew how to make you, there was The Elder Scrolls II: Daggerfall. It was, and remains, Bethesda’s biggest-ever ...
Daggerfall Unity, a fan-made passion project that rebuilt the second Elder Scrolls game in Unity, was in development for over ten years. But last year, it was finally considered complete, the whole ...
Bethesda has put out a number of hit titles over the decades, from Starfield to Fallout 76. One of its largest games, however, arrived in the year of 1996, just 10 years after the studio was founded.
GameSpot may get a commission from retail offers. The biggest Elder Scrolls to date, The Elder Scrolls II: Daggerfall, has now been completely remade in Unity thanks to a group of dedicated fans. It ...
The Elder Scrolls, Chapter II: Daggerfall from Bethesda Softworks is the critically-acclaimed sequel to The Elder Scrolls: Arena, the very first game in the famous Elder Scrolls series of PC ...
There were two ways to make a character in Arena. You could choose a class from a list of 18, or have one chosen for you after filling out a questionnaire like a cross between the quandaries at the ...
When Daggerfall first released in 1996, I wasn’t aware of it because I was 12 and therefore incapable of growing a convincing beard. In the decades since, it’s become something of a legend; jostling ...